Demolishing Social Stigma in eSports
Ramona Azween, Professional eSports Athlete | Tiffani Lim, Athlete’s Committee Chairperson, International eSports Federation
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A lot of attempts have been made to make the gaming world a more inclusive space, but problems still persist, especially for women. But despite that, there are women out there that have overcome the hurdles to achieve great things in the industry. In this International Women’s Day special, we speak to two personalities, Ramona Azween and Tiffani Lim to hear what it is like for them to be in a scene that’s largely male-dominated and still thrive, and whether the scene has done enough to make it safer and more inclusive for women.
IMAGE SOURCE: Friends Stock / SHUTTERSTOCK
Produced by: Haniff Baharudin, Othniel Ting, Ali Johan, Daryl Ong
Presented by: Dashran Yohan, Daryl Ong, Haniff Baharudin
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Tags: ggwp, esports, Nintendo, Pokémon series, Elden Ring, BANDAI NAMCO Entertainment, Artifact card game, Valve Corporation, TYLOO.HSG, International Esports Federation, Battle Arena Malaysia,